Ready For Anything (20 points): Purchase all 9 accessories for all uniforms. Accessorizing (10 points): Purchase any 1 accessory for any 1 uniform. Variety (10 points): Purchase any 1 uniform. Weapons Collector (20 points): Unlock all weapons in the weapon vault. Gadgets Expert (20 points): Purchase both upgrades for all gadgets. Weapons Expert (20 points): Purchase all 3 upgrades for all weapons. Gadget Upgraded (10 points): Purchase all 3 upgrades for any 1 gadget. Weapon Upgraded (10 points): Purchase all 3 upgrades for any 1 weapon. Well-Rounded (50 points): Complete all challenges. Best Of The Best (30 points): Complete all Splinter Cell challenges. Stealth Master (30 points): Complete all vanish challenges. Preparation Master (30 points): Complete all prepare & execute challenges. Face Off (10 points): Win one match in "Face-Off" game mode on any difficulty. Face-Off Completionist (20 points): Complete all maps in "Face-Off" game mode using any connection type. Last Stand Master (50 points): Complete all maps in "Last Stand" game mode on realistic difficulty. Last Stand Completionist (20 points): Complete all maps in "Last Stand" game mode on rookie or normal difficulty. Hunter Master (50 points): Complete all maps in "Hunter" game mode on realistic difficulty. Hunter Completionist (20 points): Complete all maps in "Hunter" game mode on rookie or normal difficulty. Last Stand (10 points): Complete any 1 map in "Last Stand" game mode in co-op. Hunter (10 points): Complete any 1 map in "Hunter" game mode in co-op. Quality Time (20 points): Invite a friend to join and participate in a co-op story or game mode session. Co-op Realistic Difficulty (50 points): Complete the co-op story on "Realistic" difficulty. Realistic Difficulty (50 points): Complete single player story on "Realistic" difficulty. AchievementsĪccomplish the indicated achievement to get the corresponding number of Gamerscore points: These weapons must be collected and returned to the nearest weapons stash in co-op Story mode. Successfully complete single player Story mode to unlock all weapons except the AK47 assault rifle, AKS-74U sub machine gun, and SR-2M machine pistol. If done correctly, you should be able to complete it in approximately twenty minutes without ever dying. After you clear a wave, run over to the dead enemies to collect ammunition for the next round, then hurry back to the stairwells. If you get overwhelmed, toss a mine at the door. Just focus fire on the doorway (headshots). As long as you stay in the stairwells, it will force the enemies to only spawn from that doorway. Look directly out the door or to the right (depending on which stairwell you are in) to see a doorway. Shoot out the light above you, if one is present. Have each person stand by the door on the second floor stairwells so you are inside the stairwell. Choose three Gadget Upgrades for your suit Five-Seven and AK47 (or any gun with a scope) for weapons and Proxy Mine, Remote Mine (or whichever required for challenges) for gadgets. Play Last Stand mode with a partner in Co-op mode. Easy "Last Man Standing" achievement and Multi-kill challenges You will resume the game closer to the ending choice, instead of repeating the entire game again, and can select the other ending to get the other achievement. To easily get both achievements, once the game is completed and the credits have begun, select the "Continue Story" option at the main menu. Reach the final level in the game in the White House, and choose either to kill Tom Reed or spare him to get the "Judge, Jury and Executioner" achievement (if you kill him) or "Man Of Conviction" achievement (if you spare him). Easy "Judge, Jury and Executioner" and "Man Of Conviction" achievements Note: This can be repeated as many times as desired by reverting back to last checkpoint. This room provides many ways to get and complete any challenge, except for most of the Splinter Cell challenge group. Even on the Realistic difficulty, the most the AI can do is shout and raise their guns, provided you have upgraded each gadget to the maximum. When you first see the room, you can climb up the pipe or throw an object (frag grenade, proximity mine, remote mine, sticky cam, or EMP grenade) into the room. In the mission where you infiltrate the White Box company, after killing the guard by the front car lot, infiltrate the building.
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